|Name||Sanaa El Maktoub|
|Date of Birth||July 27|
"Deep down in my veins, I knew I had to travel. Now that I have, I'm certain I haven't travelled enough"
Brought up in a wealthy Moroccan family, Sanaa El Maktoub travelled considerably at a young age, visiting Europe and North Africa, and dreaming about braving remote regions. She enlisted in the military at 19 and later joined the Groupe d'Intervention de La Gendarmerie Royale (GIGR) after graduating from the legendary Fortress. She served 4 tours with the Mountain Infantry Battalion and took part in Flintlock exercises and joint missions with Trans-Saharan Counterterrorism Initiative partners. She became her unit's expert on environmental operations.
Between tours, she undertakes solo expeditions. El Maktoub is among the few explorers who can cross the Sahara, climb up the Alps, trek through Asia's rainforests, march along the Arctic Circle... and still return to her unit in operational shape. Rain or shine, desert or polar climates, she can walk through it all. Perceptive and resourceful, she's an expert survivalist who sketches out her trips in her notebook."
"Specialist Sanaa El Maktoub is constantly on the move, thus her codename, "Nomad". The only time she stands still is when she's sketching in her notebook, and following the recovery of her fingers no less. I think her privileged upbringing instilled her with a private need to succeed, pushing her to conquer mountains and terrains her parents never faced. She likely got accused of being soft in her childhood, and she's set out ever since to disprove it. In her it's created a world-class extreme environment expert whose reputation precedes her.
Specialist El Maktoub possesses unmatched resilience to survive the elements, and her endurance is famous within military circles. In fact, the first time I encountered Specialist El Maktoub's name was through a research paper about military fitness assessments.
I can see why she's invaluable to GIGR. She claims that anyone can develop her survivalist and planning skills with experience, but she's being genuinely modest. Bragging seems antithetical to her and I think that it somehow diminishes her own sense of accomplishment when she has to talk about it. She certainly doesn't do things the easy way... her drawing are her photographs. Truth be told, I'm envious of her spirit.
First deployed to the Fortress at the start of her military career, she did extensive training under the leadership of Specialist Jalal El Fassi. It would be interesting to see them working together again under different circumstances.
During her expeditions, she encountered a number of secluded cultures, like the Maasai in Kenya and the Nenets of Siberia. It's resulted in self-taught skills in cultural diplomacy. While Rainbow Six recruits specialists from around the world, I'd guess no one else has seen as much of the world on their own as she has. And still, she wants to become the first woman to cross Antarctica, alone on foot. I have no doubt she can accomplish that, but I hope it doesn't cost her more appendages. I privately worry that she considers such injuries a badge of honor and proof that she isn't some spoiled rich girl.
Kasbah Sekhra Mania
US and Morocco Flintlock Regional Exercises
Royal Moroccan Army
Mountain Infantry Battalion
Trans - Saharan Counterterrorism Partnership (TSCTP)
Several Operators have grown accustomed to calling Nomad's grenades as "Air Jabs." Zofia coined that term. Nomad doesn't seem to mind, saying "ca m'est egal." Once it's launched from the custom rifle attachment, the repulsion grenade can explode midair when in close proximity to an enemy. It can also stick to a wall and explode later, again when an enemy is within range. Its dual functionality makes it adaptable to many situations.The proprietary adhesive compound or "goo" allows the grenade's body to stick to any surface. These Air Jabs are non-lethal but they still pack a punch, pushing back and disorienting enemies who get caught in the blast radius.
Nomad had the idea for the modified launcher and the repulsion grenades following one of her expeditions. She prototyped the attachment herself until Mr. El Maktoub, Nomad's father and former governor, was able to pull some strings and get some of the country's researchers and engineers to work on the adhesive compound and repulsion technology. The non-lethal aspect of this gadget allows for a wide range of applications, even outside of the military, but Nomad remains the sole user of these Air Jabs as the grenades themselves are too expensive to mass-produce. I didn't think a launcher this compact could shoot grenades that release that much pressure. However, I wouldn't compare them to my M120 CREM or my breaching rounds; each of our gadgets serve a different purpose.""
- Specialist Eliza "Ash" Cohen
|Damage (0-25m)||44 (Suppressed 37)|
|Fire Rate||650 RPM|
|Capacity||40 + 1 (26 + 175)|
|Damage (0-25m)||47 (Suppressed 39)|
|Fire Rate||650 RPM|
|Capacity||20 + 1 (21 + 175)|
|Fire Rate||550 RPM|
|Capacity||7 + 1 (8 + 36)|
|1||Attached to Assault Rifle|
Rifle attachment shooting an adhesive repulsion device that detonates by proximity
|1||Sledge Hammer can destroy unreinforced walls, unreinforced hatches , destructible floors and barricades. With one hit you can open all these surfaces, As a Sledge you can easily destroy open all these surface and enter objective or make quick rotation in rooms easily.|
|2||The Sledge Hammer can create new lines of sight by using it to create holes in walls or floors. The holes can be used to peek into the rooms below or adjacent and kill any Defenders present there. these holes are also great for throwing Frag grenades, Drones and other gadgets. These holes are great to destrony any gadgets present below the room like when Bandit batteries are placed on a wall or Mira Black mirrors placed on walls down below.|
|3||The Sledge Hammer can be used to create new entry and rotation holes for Attackers. If there is a roaming Defender nearby and you know where the Defender is, You ca quickly create holes in walls and move to the room and surprise kill them. The hammer is also great for quickly entering the objective, While other Attackers have to use doors and windows to get into the objective, Sledge can use his hammer to create new entrances in breakable walls and move into the room. But remember that when using the Hammer, It is very loud and most likely the Defender will detect you but you will have the element of surprise on them, Drone the Defenders in the room, Plan how you want to engage and create holes according to your plan and kill the Defenders in the room easily.|
|4||The Sledge Hammer can destroy almost all Defender gadgets with one hit. Some Defender gadgets like Maestro turret, Defender Bulletproof cameras cannot be destroyed by bullet fire, These devices can be easily destroyed by Sledge Hammer. So always use your Sledgehammer first to destroy these gadgets that are a big problem for you and your team mates. But be careful when doing so, Using the Sledgehammer when Defenders are nearby is very risky as it will take some time for the Sledgehammer to be unequipped after using during which you cannot use your weapon.|
|5||The usage of Sledge Hammer on anything will reduce its durability. Make sure not to waste the Sledgehammer on random surfaces, Use it wisely. Before using the hammer on any surface, Make sure to think why you want to use the hammer on the surface and what would be the purpose. Also do not create random holes in walls that will hinder your team mates and get them killed.|
|6||The Sledge Hammer contains 25 charges to break and destroy things. As and when you hit the hammer on surfaces, the hammer charges get depleted and after 25 times, You will no longer be able to use the hammer to destroy surfaces, It will be rendered useless and a viable utility for the Attackers is wasted. Remember that the Sledgehammer is a great utility for creating Barbed wires and some Defender gadgets and must be used will caution.|
|7||Destroying a wall with Sledge Hammer takes two charges while all others take one charge. Swinging the hammer without any contact does not count as a charge. But remember that the durability of the hammer will reduce with each time it hitting any surface. After losing the durability, It cannot be used to destroy surface anymore. It will become useless.|
|8||There is a slight delay when trying to unequip the Sledge Hammer, during which Sledge is vulnerable to gunfire and cannot defend himself. So you need to be careful when using the hammer, check your surroundings for any Defenders present nearby and use the hammer with caution. If a Defender catches you breaking stuff, It will hard for you to shoot back when using the hammer as your gun will not be equipped in your hands. You can try to quickly aim even when the hammer is equipped, but it will have some delay and in that very short period you can be killed easily by a skilled Defender with good aim.|
|9||The Sledge Hammer is also capable of killing enemies with one hit. It counts as two charges. Most time Defenders will be downed because they were wearing a Rook armor, In that situaion, you can use the hammer to finish them off. But be careful when doing this, Sometimes the downed Defender will bait you into trying to hit them with the hammer but they might have another Defender nearby, Check your area and only if you are safe, hammer the downed Defender. Hammering a downed Defender will irritate the Defender who was hammered, They might get very angry over you and try to find and kill you all other round and if they find you they might try to kill you in a similar humiliating manner. Be careful.|
|10||The Sledge Hammer can be used to destroy multiple Barbed Wire next to each other by hitting at them at their junction. This is very effective for clearing a bunch of Barbed wires placed close to each other at windows and doors. This utility of the hammer is very useful for Attackers, Always try to destroy any Barbed wires nearby to help your teammates. This will eliminate the risk of your teammate from being killed while trying to walk over the Barbed wire. Remember that you only have to hit those bunch of Barbed wires only once with the hammer to destroy them while your team mates have to try to hit them twice with their hand for destroying them.|
|11||You must know that some walls are made of double layers and some are made of single layers. When you are close the wall and use the Sledgehammer on it, it will destroy the double layer of the walls and create a hole, but if you are a bit away from the wall and hit the wall with the hammer, you will only destroy the single layer of wall and there wont be a hole created, You must again use the hammer to destroy the other layer of wall to create a complete hole to pass through. Just remember to be close to the wall if you plan to create a hole in the wall and pass through them for quick surprise attacks.|
|12||Sledge Hammer can be used to destroy Maestro Remote Turret with one hit. Maestro turret can be very irritating to you and your team mates, Also they are a great source of intel for Defenders, So you must try to destroy them as soon as possbile to prevent Defenders from knowing about your actions. Bullet fire cannot damage the Maestro turret but the Sledgehammer will destroy it with one hit.|
|13||The Sledge Hammer can be used to destroy Defender Bulletproof cameras with one hit.|
|14||Sledge can create chaos by destroying floors and walls and driving Defenders into sense of fear.|
|15||The Sledge Hammer cannot destroy reinforced walls and hatches.|
|16||The Sledge Hammer can destroy Castle Barricades with one hit.|
|17||Sledge can be useful in all maps but you must have good map knowledge to use him to his full potential.|
|18||The Sledge Hammer can destroy Frost Welcome Mats with one hit.|
|19||The Sledge Hammer can be used to destroy the Defender Bulletproof cameras.|
|1||Sledge can create new line of sight for Glaz and Glaz can provide support for him from long range.|
|2||Sledge works well with Thermite, Buck and Hibana. They all combined can create havoc by destroying everything (walls, barricades, floors and hatches). They are the defenders nightmare.|
|3||Sledge works well with Jackal to track any enemies below the floor and create holes in floors to kill them from above.|
|4||Sledge can help Thatcher to help him throw EMPs at critical location by creating new lines of sight in floors or walls.|
|5||Sledge can help Ying to help her throw Candelas at critical location by creating new lines of sight in floors or walls.|
|6||Sledge works well with Buck ,Ash and Hibana to break the surrounding walls and floors.|
|7||Sledge can help Capitao fire arrows at critical location by creating new lines of sight in floors or walls.|
|8||Sledge can help Thermite to open the reinforced walls by preventing Bandit from tricking the wall. If Bandit is battery tricking the walls, Sledge can go to the above floor and break the floor to shoot at the Bandit below. Bandit will be intimidated when the floor breaks above and will be forced to not battery trick the wall.|
|9||Sledge Hammer can create holes in walls and floors for Twitch shock drone to enter. This is useful in places where Bandit is battery tricking and in places where Mira walls are deplloyed. Twitch drone can easily enter throught the hole made by Sledge and can destroy them.|
|10||Sledge Hammer can create new entrances for Montagne to move into. This is vey useful when the normal path has lot of traps which will affect Montagne movement.|
|11||Sledge Hammer can create holes in floors and can be used to throw stun grenades down below to stun the Defenders just before Fuze uses his cluster charges on the floor. This way the Defenders will not be aware of the Cluster charges because they will be deafened by Stun grenades and will be killed easily.|
|12||Sledge Hammer can create new entrances for Blitz to move into. This is vey useful when the normal path has lot of traps which will affect Montagne movement.|
|13||Sledge Hammer can create new holes in walls and floors for Blackbeard to look into the objective.|
|14||Sledge Hammer can be used to create holes in walls and floors for Zofia to shoot her Stun grenades into.|
|15||Nomad can be combined with Sledge, Buck, Zofia, Ash. Combined they can break any woodern floors and shoot the Air Jab at enemies below to knock them down and kill easily.|
|1||Pulse can be used to detect the movement of Sledge as he moves around breaking stuff.|
|2||Defenders can reinforce walls and hatches to prevent Sledge from breaking it.|
|3||Roamers are very effective in flanking Sledge from behind while he is busy breaking stuff.|
|4||Valkyrie can spy on Sledge with the help of her Black Eye Cameras.|
|5||Echo drone can be used to disorient Sledge and prevent him from breaking floors and walls.|
|6||Nomad can be combined with Sledge, Buck, Zofia, Ash. Combined they can break any woodern floors and shoot the Air Jab at enemies below to knock them down and kill easily.|